Why the double diamond isn't enough

The design process doesn’t end with prototyping. Unfortunately, designers are more often than not are pulled off a project when the prototype is done and test results come back positive. Any design work needed after that is squeezed in where it can be. On-the-fly iterations happen as the inevitable well-hidden edges cases reveal themselves and the forgotten error screens are remembered. The work is rushed as new projects demand the designer’s attention. Sure, we should catch all of these things, but it rarely works out that way.

Moving to a system that expects design work to continue after prototyping makes working together more collaborative and smooth, which in turn builds positive relationships...

[unex_ce_button id="content_yzviuwn0x" button_text_color="#ffffff" button_font="semibold" button_font_size="15px" button_width="auto" button_alignment="center" button_text_spacing="2px" button_bg_color="#000000" button_padding="15px 60px 15px 60px" button_border_width="0px" button_border_color="#000000" button_border_radius="0px" button_text_hover_color="#ffffff" button_text_spacing_hover="2px" button_bg_hover_color="#000000" button_border_hover_color="#000000" button_link="https://uxdesign.cc/why-the-double-diamond-isnt-enough-adaa48a8aec1" button_link_type="url" button_link_target="_blank" has_container="1" in_column=""]Continue article on Medium[/ce_button]